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1. Dominix pvp - in Ships and Modules [original thread]
I guess those setups are so soà but even with a full passive armor tank, its hard to even get a domi to withstand teir3 bs while backup arrivesà its just not the best ship for 1vs1 in the cases were the other side has far far higher dps for you or...
- by sr blackout - at 2007.03.21 18:58:00
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2. Manticore [Rev] - in Ships and Modules [original thread]
Originally by: Doweena Do any of you have rigs installed on your Stealth Bombers? I do not think that you can use the Missile rigs, as the CPU is already pretty tight on the boat, but have you thought of using a couple of Polycarbon rigs? ...
- by sr blackout - at 2007.03.21 18:55:00
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3. Boost The Nidhoggur - in Ships and Modules [original thread]
make the mini carrier to armor tank, and the MS to shield tank... they are pretty much diff tier in a way... so it should work out fine... all you would have to do is then switch and train for shields for the MS change the slot layout to favor th...
- by sr blackout - at 2007.03.19 23:44:00
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4. Drones - they need love too - in Ships and Modules [original thread]
a fix for CTD would be option to check on the ship to scoop drones into drone bay before emergency warp off... its a trade off between losing your ship or your drones lol, would be a nice feature
- by sr blackout - at 2007.03.19 23:27:00
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5. What is overpowered now? - in Ships and Modules [original thread]
the only thing needs nerfing is nosf, and that is not the amount of cap it takes... BUT that it hurts small ships badly, it does need a sig and tracking its simple... nos is really not an omni weapon if it was it would suck everyoneÆs cap in a rad...
- by sr blackout - at 2007.03.19 23:20:00
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6. Signature resolution for NOS and webs - in Ships and Modules [original thread]
a falloff on SB would be nice so that it could hit small ships far out... but would do fraction of the dmg... and yes i have been talking about the exact same thing for nos from the start and for webs if not before the whole thing started to go ou...
- by sr blackout - at 2007.03.19 10:02:00
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7. What is really killing eve fast - in EVE General Discussion [original thread]
Originally by: DarkFenix No. Webs and other assorted tackling gear are fine as they are. The only module that needs varying effectiveness against various ship sizes is Nosferatu, currently they're a bit much of an "I win" button against sm...
- by sr blackout - at 2007.02.28 17:58:00
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8. What is really killing eve fast - in EVE General Discussion [original thread]
you are right that small nos has no problem on bs... the issue is the other way more so in this example of nosf/neut, and that is that nosf/neut are directional modules just like turrets and missiles... thus it makes sense they use also a form of ...
- by sr blackout - at 2007.02.28 07:36:00
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9. What is really killing eve fast - in EVE General Discussion [original thread]
Originally by: Toros Revoke Edited by: Toros Revoke on 28/02/2007 07:02:23 Nos do have levels, small, medium and heavy. Try fitting an E500 to your frigate and I assure you'll be dissapointed. it has no efficiency.. it works 100% o...
- by sr blackout - at 2007.02.28 07:08:00
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10. What is really killing eve fast - in EVE General Discussion [original thread]
Originally by: Evelgrivion I think CCP has talked about it before; the problem becomes keeping the frigate relevant, because it would start to take a minimum of a cruiser to lock a ship down. Its a rather nasty can of worms that gets opene...
- by sr blackout - at 2007.02.28 07:05:00
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11. What is really killing eve fast - in EVE General Discussion [original thread]
frig is always relevant, the point was that they would have different strengths and level of efficiency... so frig web on bs or cruiser still works just fine, just that its slower and as not effective... and bs web on frig is the same not as effec...
- by sr blackout - at 2007.02.28 07:02:00
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12. What is really killing eve fast - in EVE General Discussion [original thread]
lol so it was a bad title but still
- by sr blackout - at 2007.02.28 05:52:00
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13. What is really killing eve fast - in EVE General Discussion [original thread]
Originally by: Death Kill ANOTHER reason for something that kills EVE? You mean the 100 OTHER threads about stuff that kills EVE during the past 7 days were incorrect????? no they just point to specifics most of the time, and dealing...
- by sr blackout - at 2007.02.27 22:46:00
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14. What is really killing eve fast - in EVE General Discussion [original thread]
Another example is the warp scrambler/disruptor From the start, there could have been warp strengthà from class to size.. and there equivalent itemsà this would not harm tacklers as it is today.. because all it would simply mean is that you put e...
- by sr blackout - at 2007.02.27 22:36:00
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15. What is really killing eve fast - in EVE General Discussion [original thread]
Edited by: sr blackout on 27/02/2007 22:25:36 Modules that ignore the ship size, class, mass, signature etcà as you can see most items have been nerfed so to speak to fit for the class size or the other way around effectiveness should work bot...
- by sr blackout - at 2007.02.27 22:28:00
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16. nanos nerf? - in EVE General Discussion [original thread]
some of you people forget that even cruiser sized nano ships can bump ppl off and its very easy to fit those as well... they are not as effective as a nano bs but they sure work that way... or how about any hac or cs? with that fit... when people...
- by sr blackout - at 2007.02.27 22:11:00
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17. HAC cant hack it... - in Ships and Modules [original thread]
i think hacs and cs should have gotten the same boost as the other t1 ships... esp they needed the cap :/ unless nosf/neut gets changed in future they should have had more hp/cap
- by sr blackout - at 2007.02.27 21:46:00
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18. Suggestion of Record Demo (battle) option for eve? - in EVE General Discussion [original thread]
Originally by: Reggie Stoneloader It would be nice, but your'e only getting info from your grid, and since battles take place over larger areas than that, it would be imperfect as a tactical review tool. But as a cinematic device, that wo...
- by sr blackout - at 2007.02.24 10:36:00
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19. Suggestion of Record Demo (battle) option for eve? - in EVE General Discussion [original thread]
it would be nice if a dev would look at this, and comment? if they had thoughts of this in the past and if its on there todo list in the future? or if its on the drawingboard?
- by sr blackout - at 2007.02.23 06:12:00
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20. Fighters seriously bugged!!! has no one else realised? - in Test Server Feedback [original thread]
yup these bugs are old and they havent fixed them... and i dont get it why they havent... do they really expect to make drastic future carrier changes that they talk about frontlines and still have these bugs? who in there right mind will want to ...
- by sr blackout - at 2007.02.22 18:45:00
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